PixelSpace Lab
  • 👋Welcome!
  • Overview
    • ✨About Us
    • Lab Rules
      • Code of Conduct, Health and Safety
      • Access and Policy Requirements
      • Equipment Usage and Care
    • 🗃️Reservation System
    • Hardware
      • VR/XR Headsets
        • Meta Quest 3
        • Pico 4 Enterprise
          • Factory Reset
        • Mirage Solo Daydream
        • Microsoft HoloLens
        • HTC Vive Pro Eye
      • Phones/Tablets
        • iPhone 15 Pro
        • Samsung S23 FE
        • iPad
      • Lab Computers
    • Software
      • SketchUp
      • Sketchfab
      • Spline 3D
      • Polycam
  • Use cases
    • Architecture
    • Construction Management
  • 🥽Virtual Reality
    • Workflows
      • Unreal Engine
      • Unity 3D
      • Revit
      • Revizto
  • 📱Augmented Reality
    • Workflows
      • HoloLens 2 + Sketchfab
  • 🪄Extended/Mixed Reality
    • Workflows
      • Fologram
  • Web XR
    • Overview
    • Sketchfab
  • 3D Scanning
    • Introduction
    • Software
      • RealityScan
      • Polycam
      • KIRI Engine
      • Scaniverse
      • MakerWorld AI
      • Luma AI
      • iRhino 3D
    • Blender 3D
    • FAQs
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On this page
  • Best Practices
  • Best Practices by the App
  • Post-Production

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  1. 3D Scanning

Introduction

PreviousSketchfabNextSoftware

Last updated 7 months ago

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3D scanning is the process of analysing a real-world object, person or environment to collect data (or create digital models). -

Best Practices

1. Proper Object Preparation

  • Clean the Object: Ensure that the object is free of dust, dirt, or debris, as these can affect the accuracy of the scan.

  • Choose a Suitable Object: Highly reflective, transparent, or very dark surfaces can be difficult to scan. Apply a temporary matte spray if necessary to make the surface more scannable.

2. Optimize Scanning Environment

  • Good Lighting Conditions: Use diffuse, even lighting to avoid harsh shadows or reflections. This is crucial when scanning with photogrammetry, as light variations can distort the 3D model.

  • Stable Surface: Place the object on a stable surface to avoid any movement during the scan. For larger objects, ensure the scanning environment is free of vibrations.

3. Avoid Common Pitfalls with Surface Types

  • Reflective or Glossy Surfaces: These can cause problems by reflecting light, confusing the scanner. Apply a temporary matte spray to dull the surface temporarily.

  • Transparent Objects: Scanners often struggle with transparency. You can add white paper on it, apply a spray to make it opaque or wrap the object in non-reflective tape.

  • Thin and Flat Objects: Use a contrasting background to help the scanner distinguish edges. For thin objects, scan both sides and merge the results in post-processing.

Best Practices by the App

Software
Best Practices

Scaniverse

Polycam

KIRI Engine

RealityScan

Post-Production

If you want to clean up your 3D scan, please have a look at Blender 3D.

https://scaniverse.com/support
https://learn.poly.cam/hc/en-us/categories/27208943206676-Creating-3D-Models
https://www.kiriengine.app/FAQ
https://www.unrealengine.com/en-US/realityscan
Sculpteo
Simplified 3D Scan Process |
3D Object - Moo Deng: Baby Pygmy Hippo model by
daydev
(@daydev)